/* Column pin configuration * col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 * pin: F0 F1 E6 C7 C6 B6 D4 B1 B7 B5 B4 D7 D6 B3 (Rev.C) */ /* Row pin configuration * row: 0 1 2 3 4 * pin: D0 D1 D2 D3 D5 */ GPIO pads 0 F7 WASD LEDs 1 F6 ESC LED 2 F5 FN LED 3 F4 POKER Arrow LEDs B2 Capslock LED B0 not connected
Functions to controls LED clusters
gh60_caps_led_on() gh60_poker_leds_on() gh60_fn_led_on() gh60_esc_led_on() gh60_wasd_leds_on() gh60_caps_led_off() gh60_poker_leds_off() gh60_fn_led_off() gh60_esc_led_off() gh60_wasd_leds_off()
For the full Quantum feature list, see the parent readme.md.
Download or clone the whole firmware and navigate to the keyboards/gh60_rev_c folder. Once your dev env is setup, you'll be able to type
make to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
To build with the default keymap, simply run
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named
<name>.c in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do
make with a keymap like this:
$ make [default|jack|<name>]
Keymaps follow the format \