This readme and most of the code are from https://github.com/ahtn/tmk_keyboard/
Split keyboard firmware for Arduino Pro Micro or other ATmega32u4
A build guide for putting together the Let's Split v2 can be found here: An Overly Verbose Guide to Building a Let's Split Keyboard
There is additional information there about flashing and adding RGB underglow.
Download or clone the whole firmware and navigate to the keyboards/lets_split directory. Once your dev env is setup, you'll be able to generate the default .hex using:
$ make rev2
You will see a lot of output and if everything worked correctly you will see the built hex files:
If you would like to use one of the alternative keymaps, or create your own, copy one of the existing keymaps and run make like so:
$ make rev2-YOUR_KEYMAP_NAME
If everything worked correctly you will see a file:
For more information on customizing keymaps, take a look at the primary documentation for Customizing Your Keymap in the main readme.md.
If you have a first generation Let's Split you will need to use the revision 1 code. To do so, use
rev1 in all your commands instead.
For the full Quantum Mechanical Keyboard feature list, see the parent readme.md.
Some features supported by the firmware:
Apart from diodes and key switches for the keyboard matrix in each half, you
Alternatively, you can use any sort of cable and socket that has at least 3
wires. If you want to use I2C to communicate between halves, you will need a
cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
A speaker can be hooked-up to either side to the
C6) pin and
GND, and turned on via
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e.
PD0 on the ATmega32u4) between the two Pro Micros.
Then wire your key matrix to any of the remaining 17 IO pins of the pro micro
and modify the
The wiring for serial:
The wiring for i2c:
The pull-up resistors may be placed on either half. It is also possible
to use 4 resistors and have the pull-ups in both halves, but this is
unnecessary in simple use cases.
Configuring the firmware is similar to any other QMK project. One thing
to note is that
config.h is the total number of rows between
the two halves, i.e. if your split keyboard has 4 rows in each half, then
Also the current implementation assumes a maximum of 8 columns, but it would
not be very difficult to adapt it to support more if required.
From the keymap directory run
make SUBPROJECT-KEYMAP-avrdude for automatic serial port resolution and flashing.
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
It uses two strategies to figure things out: look at the EEPROM (memory on the chip) or looks if the current board has the usb cable.
The EEPROM approach requires additional setup (flashing the eeeprom) but allows you to swap the usb cable to either side.
The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out
EE_HANDS and comment out
MASTER_RIGHT if for some reason it was set.
If you always plug the usb cable into the right board, add an extra flag to your
If you define
EE_HANDS in your
config.h, you will need to set the
EEPROM for the left and right halves.
The EEPROM is used to store whether the
half is left handed or right handed. This makes it so that the same firmware
file will run on both hands instead of having to flash left and right handed
versions of the firmware to each half. To flash the EEPROM file for the left
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep // or the equivalent in dfu-programmer
and similarly for right half
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep // or the equivalent in dfu-programmer
$(COM_PORT) with the port of your device (e.g.
After you have flashed the EEPROM, you then need to set
EE_HANDS in your config.h, rebuild the hex files and reflash.
Note that you need to program both halves, but you have the option of using
different keymaps for each half. You could program the left half with a QWERTY
layout and the right half with a Colemak layout using bootmagic's default layout option.
Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
right half is connected.
Do update the
F_CPU parameter in
8000000 which reflects
the frequency on the 3.3V board.
Also, if the slave board is producing weird characters in certain columns,
update the following line in
matrix.c to the following:
// _delay_us(30); // without this wait read unstable value. _delay_us(300); // without this wait read unstable value.